The Sunken One (Mark)

The Sunken One
The Sunken One is one of the Gods of Arukamia. The Sunken One moves in mysterious ways, and its effects are often unseen and unfelt, at least on a micro scale. Thus, their alignment is unknown. Something else that's unknown: without exception, anyone who has ever has come into contact with The Sunken One has perplexingly said that they really seem like a Mark. Each person who has encountered The Sunken One has also found a stone resting in the palm of their hand.

Stones of the Sunken One
These stones are named after The Sunken One, as the stones they bring all contain wonder and depth. Each is type a distinct combination of shape and color.

When you use an action to toss one of these stones into the air, the stone orbits your head at a distance of 1d3 feet and confers a benefit to you. Thereafter, another creature must use an action to grasp or net the stone to separate it from you, either by making a successful attack roll against AC 24 or a successful DC 24 Dexterity (Acrobatics) check. You can use an action to seize and stow the stone, ending its effect.

A stone has AC 24, 10 hit points, and resistance to all damage. It is considered to be an object that is being worn while it orbits your head.

A creature must attune to the stone to access its wondrous power.

The list below details all the Stones of the Sunken One the Adventurers of Sahnmore have found.